Q&A

Is unity a bad game engine?

Is unity a bad game engine?

What is worth emphasizing is that Unity is a very well made engine that works perfectly on both iOS and Android. Just remember that in the case of iOS applications, you need to have a Mac to build a project for testing. Overall, Unity is a good and convenient tool with a very low entry-level.

Does unity have a bad reputation?

Unity itself has a fantastic reputation. However, the engine is plagued by amateur and often deceptive developers who claim more experience and understanding of game design than they really have.

Why do gamers hate unity?

Unity is hated because it allows low skill developers to make games.

Why do Unity games look bad?

That “Unity look” is the result of so many new developers using the same Unity Engine default materials, assets, lighting effects, and shaders in their games. As Unity has progressed from version 5.0 to the newly released version 5.4 beta in the last year, they’ve put a lot of work into this problem.

READ:   Does denitrification yield ATP?

Does Unity use coding?

Unity supports the C# programming language, and there are two main areas that need to be understood: logic and syntax. There are also plenty of tools available in the Asset Store that help you get very far in your game creation with little or no coding.

Can I use Unity if I cant code?

Adventure Creator is the asset you need if you’re into making 2D, 2.5D or 3D games in Unity, no coding required. Its visual scripting system and intuitive Editor enables beginners to build an entire game without writing a line of code, and helps programmers plug-and-play their own functionality.

Is making a game feel slower bad UX design?

Yes, but if it makes something feels slower (Even if it’s not actually slower), that’s a bad UX design. morganwk and RuneShiStorm like this. Yes, but if it makes something feels slower (Even if it’s not actually slower), that’s a bad UX design.

READ:   Is LPG more environmentally friendly than diesel?

Why can’t I create non-shader content with unity?

You can’t even create non-shader content on mobile platforms thanks to OpenGL ES 2.0 (the requirement for mobile games built with Unity) removing all support for them back in 2007. The first build will probably be fairly long. Thankfully it caches the results, so subsequent builds don’t need to recompile nearly as many and are much faster.

Why is my game taking so long to load?

The first build will probably be fairly long. Thankfully it caches the results, so subsequent builds don’t need to recompile nearly as many and are much faster. If you’ve just changed engine versions that’ll invalidate the cache, which could be why it’s slower this time. Click to expand… A newer, faster computer can help immensely with this.

Why is my build time so slow?

If you’ve just changed engine versions that’ll invalidate the cache, which could be why it’s slower this time. Click to expand… A newer, faster computer can help immensely with this. I recently made an upgrade that is faster in nearly every way and the time I spend building went down by a very noticeable amount.